AI Insights · Timothy · January 2025
Top 5 Boat Games Performance in Saudi Arabia Q4 2024
Explore the Q4 2024 performance of top boat games in Saudi Arabia on a unified platform, with insights from Sensor Tower.
In the fourth quarter of 2024, several boat games made waves in Saudi Arabia, showcasing varied performance metrics across downloads, revenue, and active users. Here’s a closer look at how the top five performed.
Cruise World! from Supercent, Inc. saw a notable increase in weekly downloads, reaching a peak of approximately 6K in late November. The active users followed a similar pattern, peaking at over 11K in the same period. However, the revenue remained modest, with sporadic peaks, the highest being around $18 in mid-October.
My Cruise by EYEWIND LIMITED maintained a steady revenue flow, peaking at $305 in late October. Weekly downloads showed some fluctuations, with a high of about 3K in early December. Active users remained consistently high throughout the quarter, peaking at over 25K.
Ship Ramp Jumping from BoomBit, Inc. experienced a decline in weekly downloads from an initial 4.2K to around 1K by the end of December. Active users remained relatively stable with a minor peak at over 12K at the start of the quarter.
Ship Simulator: Boat Game by Azur Interactive Games Limited had a consistent number of active users, peaking at over 31K in early December. The downloads saw an initial rise but gradually decreased to about 500 by the end of the quarter. Revenue was minimal but showed a slight peak of $29 in early December.
Hyper Boat from Sunday.gg displayed fluctuating download numbers, reaching a maximum of nearly 3K in early December. Active users increased steadily, peaking at over 9.5K by the end of December.
These insights are based on Sensor Tower's data, offering a glimpse into the performance of popular boat games in Saudi Arabia. For more detailed analytics and trends, Sensor Tower provides comprehensive reports and data services.